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Players
Players are another cornerstone of the game, as they will be one of the keys to determining the success of your club.

Attributes

Each player has a series of attributes, some fixed, and some variables in the short or long term:

Role

This is the natural position that the player occupies on the field. Some players with a more versatile profile will be able to perform well in several positions. If the player is used in a position that does not fit his role, his score will decrease.
The roles that a player can occupy are as follows:
Role
Covering
Abbreviation
Goalkeeper
GK
GK
Right Wing Back
DF
RWB
Right Back
DF
RB
Centre Back
DF
CB
Left Back
DF
LB
Left Wing Back
DF
LWB
Center Defensive Midfielder
MF
CDM
Right Midfielder
MF
RM
Center Midfielder
MF
CM
Left Midfielder
MF
LM
Center Attacking Midfielder
MF
CAM
Right Forward
FW
RF
Center Forward
FW
CF
Left Forward
FW
LF
Right winger
FW
RW
Striker
FW
ST
Left winger
FW
LW

Age

It's the age of the player. New players who join your team will start in general at the age of 16 to 19.
The player's age has a direct impact on their physical and mental skills.
Players will start retiring at the age of 38. There is a chance that he will become a Youth Scout once retired.

Club

This is the club to which the player belongs.

Personal

These are the personal attributes that define a player:

Fatigue

This is the physical condition of the player. After performing a physical activity (a training, a match...) his condition will decrease due to physical exertion.
Fatigue will be recovered over time, the speed of recovery will depend on the physical attributes of the player.
Players will be more likely to be injured if they do physical activity without having regained a minimum of their physical condition.

Morale

It is the player's state of mind and will affect the player's performance in matches. The player's mood will be affected by the following factors:
  • The minutes available
  • The latest results from the team
  • If listed on the market as transferable
The variation and recovery on morale will depend on the mental attributes of the player.

Injures

The player's health condition. If repeated physical exertion is performed without rest, the player may get injuries. (or some extra motivated defender meets him)
Coming soon: More details about how Fatigue, Morale and Injure's logic.

Pace

Soccer is a team game, so players need to play within a team from time to time to obtain the maximum benefit of their skills.
Long periods without playing in team matches will impact player's performance.
Pacing Details

Skills

These are the skills that define a player. These skills are important to the player's performance on the pitch, but will not be totally decisive since the condition, morale, tactics and a random component based on RNG (Random Number Generation) technology will also come into play.
A player's abilities are:
Defending
Attacking
Goalkeeping
Physical
Mental
Standing Tackle
Vision
Diving
Fitness
Creativity
Sliding Tackle
Passing
Handling
Strength
Concentration
Marking
Dribbling
Kicking
Speed
Agression
Positioning
Crossing
Punching
Heading
Shooting
Throwing
Bravery
Finishing
Reflexes
Each player ability has a value between 1 and 99 and will improve after doing an activity (training, PvP match or PvE match -to a lesser extent-) up to a maximum of its potential.

Overall

This is the weighted average of the more relevant Skills for each covering/role. It will be updated as the Skills evolve.

Potential

This is the maximum a skill can be improved. It will be determined in the scouting process and is highly related to the knowledge of the Scout.

Special abilities

These are special qualities that a player has. These can be innate or can be transmitted by the coach through training. Special skills will be decisive in match simulations, increasing the chances of successful action at a particular time. For example, a goalkeeper with the special skill of "penalty shootout" will be more likely to save a penalty than another goalkeeper with the same characteristics but without that special skill.
The special skills available are as follows:
Special Skill
Gameplay involvement
Covering
Penalty stopper
Increase the probability of stropping penalty.
GK
Kicker GK
More probability to do good long passes.
GK
Speaker GK
Increase defensive and mental skills of the defensive line players.
GK
Insuperable
Increase the% of stealing the ball in 1 vs 1 action.
Defender
Kaiser
When he plays improves the defensive skills from the players in the same zone.
Defender
The Magician
When is close to the goal area, increases the skills linked to assistance (passing, vision, creativity).
Midfielder
The Dribbler
Increases the % of times you try to dribble an opposing player
Forward
Killer
When is inside the goal area, increases the skills linked to be able to score a goal.
Forward
Coach on the pitch
When he plays, improves mental skills of the entire team.
Defender and Midfielder
Warrior
When he plays, the rest of the team increases agressivity and bravery skills.
All except GK
Fouls kicker
Increases the probability to score or make an assistance from foul kick or corner kick.
All except GK
Penalty kicker
Increases the probability to score a penalty.
All except GK
Corner specialist
Increases effectiveness in corners.
All except GK
Leader
Increase team morale during the match.
All
Clutch time player
Improves the skills during last 15' minutes of the game.
All
Captain
When he plays and is the captain, the rest of the team improves their skills.
All
Super Sustitute
Improves the skills when they play from the bench (≤30 minutes).
All
Team player
When he is playing or in the bench, the rest of the team improves their skills.
All
Last modified 7d ago